After that I moved on to do something more complicated, and worked as expected.īut the moment I tried to switch to OGL 4.3 (via QOpenGLFunctions_4_3_Core), something went wrong. ![]() Mind you, I went through the tutorial of the OpenGL window and worked fine. ![]() I'm struggling with an issue, where I am trying to move to OpenGL 4.3, try the new tesselation shaders and all that good jazz, but I can't make a simple triangle working.
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